Games Inbox: Resident Evil 2 remake scariness, Anthem demo impressions, and GTA IV remake

2019-01-28T03:04:50+00:00 January 28th, 2019|Gaming News, Grand Theft Auto|

Games Inbox: Resident Evil 2 remake scariness, Anthem demo impressions, and GTA IV remake

Resident Evil 2 – how scary do you think it is?

The morning Inbox wonders what Retro Studios has been doing for the last four years, as one reader rules out a PS5 reveal in 2019.

To join in with the discussions yourself email gamecentral@ukmetro.co.uk

 



Dark days

I’ve beaten both Leon and Claire’s A stories now and just about to start on the 2nd runs. What a game! Totally lived up to my expectations and is something I would never have imagined existing during the dark days of Resident Evil 5 and 6. But speaking of dark days the one thing that got me on re-reading GC’s review is the comment about all the scariest bits being towards the beginning when you’re in the dark.

This is definitely true in my experience and I think that would be my only complaint about the game. Those dark areas of the police station are super scary but they kind of go away after a few hours. Mr X and everything can be scary in a jump scare kind of a way but it’s not the same kind of fear as slowly creeping down a darkened corridor, not knowing what’s around it.

I do hope Resident Evil 8 is next, and that they alternate the remakes, because I’d want to see a Resident Evil stay scary all the way through. Resident Evil 7 turned into too much of a shooter by the end and probably the most consistent recent game is the Resident Evil 1 remake. But that’s good in a way, because it means there’s still plenty to do with the Resi formula.
Gadfly

 



Ineffective demonstration

I’m in two minds about the Anthem demo. On the one hand the flying is cool and I can see why GC enjoyed it so much, but on the other everything is just Destiny 2.5. The different weapons and robots are pretty cool too, but once you realise you’re just going to be wandering round a small area shooting enemies that spawn in from nowhere you just lose interest very quickly. Or at least I did.

The game just feels empty, and if there’s no decent story or characters to back it all up I cannot see it becoming a massive as EA wants. Which immediately puts us into the BioWare doomsday scenario we were all worried about the second it was announced.

If only the idea behind the game hadn’t obviously been ‘copy Destiny’ maybe this could’ve been something, but it’s so obvious what it’s trying to do it’s almost kind of embarrassing.

I’ll tell you one thing too, it’s not a patch on the Resident Evil 2 demo – that caused me to instant pre-order and I haven’t regretted it for a second.
Poole

 



Missing gaps

I’m 100% behind Nintendo for cancelling Metroid Prime 4 and starting again. I wish more companies would do this, and thinking about it that probably explains a lot of their famous game droughts from across the years: they probably did have something planned but didn’t like how it turned out, so ditched it rather than put out a bad game.

Not to say that Nintendo hasn’t had some bad games in their time, but considering how long they’ve been around it is a really small percentage. So yeah, we might not get Metroid Prime 4 for another two or three years, but at least this should mean it’s good when it comes out (although man, are expectations going to be unmatchable now).

What interests me in the meantime is what were Retro Studios working on in the meantime, that meant they were suddenly available now? They haven’t put out a new game since the last Donkey Kong Country in 2014. That is a long time to be going without a game, even if they were helping out on Mario Kart. The best guess seems to be that rumoured Star Fox/F-Zero crossover, but given every other Nintendo rumour has turned out to be false does that really exist?

I’d say hopefully we’ll find out soon, but of course nothing happens quickly with Nintendo. But that’s a good thing, usually…
Denton

 

E-mail your comments to: gamecentral@ukmetro.co.uk

 



No no-brainer

With all the talk of Resident Evil 2 and remakes recently I found myself wandering once again why Rockstar never do any? All we’ve ever got is mobile remakes, which seems a horribly idea, when surely remastering Grand Theft Auto IV in the GTA V engine would be a no-brainer? Or doing a total remake for the GTA III games?

I realise that this probably all comes under the umbrella of not being GTA Online DLC, so they’re not interested, but if you really don’t want to ‘waste’ your time making more single-player GTA content surely some remakes would be too much effort?

They could always get someone else to do it if they want and the sales are absolutely guaranteed to be amazing. GTA III is such an important game but it’s almost unplayable nowadays, in my opinion. Plus Vice City and San Andreas are still my two favourites so I’d love to see them with non-prehistoric graphics/controls.

Even if it happened tomorrow I’d still be confused why it hadn’t happened years before.
Biff

 



Changing policies

I’ve been enjoying reading about the changing attitudes towards digital downloads and it will be interesting to see the future when streaming and cloud computing is working. Those free monthly downloads though have devalued the whole of the games market. Although I particularly enjoyed the original Resident Evil yet again on the PS4 and for ‘free’!

Also, someone mentioned in the Inbox the other day that Argos offered bargains on video games and couldn’t believe it so I had a look. They have Resident Evil 2 for £36.99, which is a steal for a potential ‘game of the year’ and compares very well with other retailers on and offline.

I originally rushed and completed the first pair of storylines back in the day over part of a weekend, with the intention of taking it back to GAME for a full refund (It was a strange policy but I wasn’t going to play it again) and gave the 1-Shot demo a try last week. Argos also have Metroid Prime 4 on pre-order for £44.99 with free delivery, which is miraculous.
SU DOKU (gamertag)/MyDeadGran (PSN ID)

 



Crossing the line

Wow! What a Hot topic!

First of all, I must admit to being a fan of violence in gaming and film. And before I let that paint me in too bad a light, let me say that I detest violence in real life. I absolutely *hate* mankind’s penchant for inflicting real pain on anything or anyone.

With this in mind, yes, I’ve loved playing in the role of Nathan Drake, Grayson, Doomguy, the Prince, and BJ. I don’t mind violence in entertainment.

But… I drew a line I never thought I’d draw when I played the infamous airport mission in Call Of Duty: Modern Warfare 2. It made me sick to my guts, made me feel dirty, immoral, and downright criminal. It remains my most uncomfortable gaming experience ever. Not only did it completely turn me off the franchise, but it made me question my stance as a gamer.

Yes. Video games *can* be too violent, but that’s just my personal stance and I’d never judge anyone who said otherwise. Having said that, the film Irreversible scarred me for life and anyone who enjoyed that should be psychiatrically evaluated for mental imbalance.
AERO_HDT (PSN ID)

 



Good things come to those that wait

I just want make a point, when Zelda: Ocarina Of Time was delayed for the N64 I was disappointed, but when the game was released I feel that the delay was right in regards to making the game the best they could.

So if Metroid Prime 4 does the same as Ocarina Of Time did then the delay could be all good for Metroid Prime 4, if they can give a game that we all want that would be a perfect 10.
Master of Time UK

 

Catch up on every previous Games Inbox here

 



Long-term profit

Profit is the fundamental non-negotiable principle of any business but there are different ways to secure and expand it. Nintendo has taken a big hit by restarting development for Metroid Prime 4, when they probably could’ve released a flawed version this year and recouped their investment. But an explanation for why they’ve endured so long, dominated the video game industry and, incredibly, sold more Switch consoles in the US this December than Sony and Microsoft put together, is their commitment to quality.

This is what ensures their userbase, enables them to weather the occasional misstep and try out new ideas to capture the broader market. They’re peerless in their art and part of the reason is their equally peerless business model that, however antithetical the profit motive to humanity and planetary life in general, one has to admire. Other publishers need to take note.

As for the reason that Retro Studios wasn’t chosen in the first place, I’d like to think part of it was due to the fact they were committed to another project which is now close to completion. Perhaps as compensation we’ll be hearing something about this soon.

On another note, with all the interest in WarGroove and the success of the brilliant Into The Breach, you would think that Nintendo have gotten the message and are now busily working on the turn-based strategy to top them all, Advance Wars. Are you picking up any rumours, GC?
Ciara

GC: None at all, sadly.

 



Inbox also-rans

Not really sure what to think of the Anthem demo. The controls are good but it’s such a Destiny clone it’s kind of distracting. Not sure it’s going to be the hit they’re hoping for.
Michael Myers

So we’re almost into February now and not a hint of any kind of PlayStation 5 annoucement from Sony. I guess that puts paid to anything happening pre-E3, which pretty much rules out a 2019 launch.
Klance

 



This week’s Hot Topic

The special subject for this weekend’s Inbox is the Reader’s Top 20 of 2018, our annual opportunity for you to vote on what you think were the best games of the previous year.

We’ve already told you which ones we think are best in our Top 20, but while we always place limits on ourselves of no remasters or expansions you can vote for whatever you want as long as it was released in the UK in 2018. To vote just email us a list of your top three games and we’ll collate everyone’s votes into a top 20.

You can vote by just sending us the names but if you want to appear in the Hot Topic itself we’ll need some explanation of why you picked the games you did. Voting ends at 5pm on Friday, February 1 so please get your votes in as soon as possible.

E-mail your comments to: gamecentral@ukmetro.co.uk

 

The small print
New Inbox updates appear twice daily, every weekday morning and afternoon. Readers’ letters are used on merit and may be edited for length.

You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot.

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Original Source: Gaming – Metro

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Author: GameCentral